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Author Topic: Gulgrim Bonecruncha (Epic battle) WIP  (Read 7534 times)

Offline Shadow Chorus

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Gulgrim Bonecruncha (Epic battle) WIP
« on: December 31, 2011, 09:02:11 PM »
As some of you (read, Starblade and soulreaver) know, I was contemplating this character a bit after getting Seth approved. I've sent word to Starblade that I'm scrapping the old character of Seth in favor of this one, because this just seems like something I could keep interest in, and would generally be more fun for me to play out. The ork mega-warboss, Gulgrim Bonecruncha.

Gulgrim Bonecruncha
Ork Warboss

Battle:  Epic
Race:  Ork
Age:  743 (Orks don't get worn down by age, they just get bigga an' stronga!)
Origin:  Ork controlled sector of Octavian five (Locally known as Bloodcrunch Rockfire)

Appearance:
He's big, he's mean, and he's green. His teeth form a razor fan in his deep, wide jaw that would make a Flash git envious, and he's big enough that he stands a good two feet above the average nob. The only ork recorded to be bigger than Gulgrim is Gazghkull Mag'Uruk Thraka, said to be the size of a Deff Dredd. His body is covered in scars where it isn't covered in metal. The dark, almost knarloc green of his skin accentuated by the stark gray of his cybork parts. His entire right arm was mechanically replaced, with a hand rather than a power klaw at the end, that he might still wield a weapon there. The red-iron gob on his jaw doesn't quite hide the mass of teeth that jut up from his lower jaw past the metal protection, but his cybork eye glows a bright red at all times, often drawing attention away from his angry teef and to his jovial, bloodthirsty gaze. Though some say the most arresting sight of the Ork Warboss is his hat. A massive pirate's hat, adorned with an orky rendering of the skull and crossbones, rests on his head. Though some say it's more than just a hat.



Personality:
Being from the Blood Axes, Gulgrim is somewhat more intelligent than your average ork, with a comprehension of tactics, stealth, and a cunning that belies his appearance. He is known to deal with other races so long as there is appropriately good loot in it for him, and even sees the advantage of long-lasting alliances with others who aren't going to immediately shoot him the first chance they get. He's had to beat this philosophy into more than one of his underlings from time to time, but as the biggest Ork in the WAAAGH!, he has full say over where it goes. Still, he is an ork through and through, and relishes the thrill of charging into battle and mowing down the enemy in streams of gunfire, then tearing them limb from limb in close combat.



Abilities:
Enhanced WAAAAAGH! - Most people accept that the natural psychic field of the orkish race is capable of bending the laws of reality. Well if a normal ork can bend the laws, Gulgrim can lean them over, shove a boot up their arse, crack their spine, twist them into a neat little ball, and punt them into a garbage disposal. If Gulgrim picks up a slab of metal and believes it's a gun, he'll point it at the enemy and it WILL fire bullets into their ranks at alarming speed. He quite literally can survive traveling the warp alone simply because he believes he can, his natural psychic powers forming a warp shield around him as he enters a portal. It is this monstrous psychic energy that allows him to perform the feat he calls Da call ta arms.

Da call ta arms - In the heat of battle, sometimes even Gulgrim needs a little help. Well fortunately for him, his boyz are never far away. At least to his mind. Whenever he is in need, no matter how far away his boyz are from him, some of them will appear to help when he calls for them. If he encounters a metal barricade that even his power klaw can't rend through alone, he'll turn around and order the Tankbustaz that certainly weren't there a moment ago to blow the blasted wall down. And they will do so without a second thought as to how they got there.

Everyfin' an Ork could need (Mekboy) - Gulgrim Bonecruncha is the best the Ork race has to offer. his exposure to Gork and Mork's presence in the warp from his WAAAGH! into the eye of terror those many centuries ago has gifted him with all the traits of the many unique types of Ork. He's got the prowess for machinery of any Mekboy, and built most of his current kit himself. In his wepuns rack back on his Krooza are most of the types of gun known to ork-kind, as well as a few looted weapons from other races. He built his Bike by hand, along with most of the modifications to his Krooza, and those of Space Hulk he docks it in between Rukks. He is his own personal Mek, and he doesn't let any of the other Meks under his rule touch his gear, else they might zog it up. Even the suit of Mega-armour he occasionally takes into battle he built himself, from scavenged pieces of metal, other Ork mega armours, and Terminator bitz.

Everyfin' an Ork could need (Painboy) - Gulgrim Bonecruncha is the best the Ork race has to offer. his exposure to Gork and Mork's presence in the warp from his WAAAGH! into the eye of terror those many centuries ago has gifted him with all the traits of the many unique types of Ork.He's got all the know wots of a Dok, and he's Ork enough to use them on himself. In fact he did most of the Cybork implants on his body himself, with the exception of those on his head, for obvious reasons. He often relishes in telling inferior Doks the tale of when he had to replace his arm he had just lost in battle with a cybork one he had hastily built out of the pieces of nearby slaughtered space marine armors mechanical bits--Left handed, and on the battlefield!--and then gone right back into the fight. How much of that story was actually what happened is often the topic of debate among the other painboyz. He maintains that the arm served him for the rest of the fight until he was able to get the proper pieces for a good cybork arm, the one that now stands in for his right arm.

Everyfin' an Ork could need (Weirdboy) - Gulgrim Bonecruncha is the best the Ork race has to offer. his exposure to Gork and Mork's presence in the warp from his WAAAGH! into the eye of terror those many centuries ago has gifted him with all the traits of the many unique types of Ork. Things get a bit weird around the warboss. Somehow he hasn't exposed his brian yet, although some orks argue he has, and he's just wearing and ork skull as a hat under his normal hat. Either way, he's a talented weirdboy, and has a copper lightning rod built into his cybork arm for when he needs to unleash the built up WAAAGH! energy in a fight. He somehow maintains excellent control of these powers, though most orks claim it's because he's not just a Weirdboy. He's a Warboss Weirdboy. So that instantly makes him tougher an' more kunnin' than regular weirdboys, and thus able to control it better. Nonetheless, many of the orks in his WAAAGH! claim his nob retinue is half-composed of Madboyz. And they're wrong. It's entirely composed of Madboyz. Just madboyz he's trained well enough to carry a choppa into the fight rather than a bucket.

Everyfin' an Ork could need (Warboss) - Gulgrim Bonecruncha is the best the Ork race has to offer. his exposure to Gork and Mork's presence in the warp from his WAAAGH! into the eye of terror those many centuries ago has gifted him with all the traits of the many unique types of Ork. He's big, he's mean, he's green. Boyz are constantly pouring in to join his WAAAGH!, and he is always ready to lead.

Everyfin' an Ork could need (Kommando) - Gulgrim Bonecruncha is the best the Ork race has to offer. his exposure to Gork and Mork's presence in the warp from his WAAAGH! into the eye of terror those many centuries ago has gifted him with all the traits of the many unique types of Ork. Even someone as large as Gulgrim can be sneaky if they're an ork and really want to be. He knows the value of enemies wot can't fight back cause they've been snikked already, so he occasionally will take a pair of rippy knives and go into the enemy's ranks, tearing them apart while they sleep. And not a sound is heard as he moves through the enemy camp, though he leaves ungodly large footprints and bloody messes everywhere.

Everyfin' an Ork could need (General) - Gulgrim Bonecruncha is the best the Ork race has to offer. his exposure to Gork and Mork's presence in the warp from his WAAAGH! into the eye of terror those many centuries ago has gifted him with all the traits of the many unique types of Ork. He can fire a rokkit as well as any Tankbusta, fly a Deffkopta with the best skwadrons (mind you it has to be big enough to fit him), and steal and scavenge as well as the most sticky-fingered of Lootas. Gulgrim is truly the epitome of what it means to be an ork.


Equipment:

Gork's Teef an' Mork's Teef. - A pair of Kustom twin-linked shootas that Gulgrim always carries around, and frequently goes guns akimbo with until the enemy is close enough to attack in close combat, Gork and Mork's teef are powerful shootas, laying down fire like no other. Even ork Snazzguns don't stand up to the raw firepower of these two shootas. If they were any larger they'd have to be shoulder mounted Deffguns, and they're already loud enough to deafen the average human. Each of them have a retractable bayonet for the first charge into combat before he can draw his melee weapons.

Gork's Eyeball - Gulgrim's cybork left eye is more than just enhanced vision. Not only can it see telescopically and offer a light source, it is capable of shooting a beam of condensed energy in a wave of heat consummating into a devastating laser eye attack. Even when not active, it still has a reddish glow about itself that distracts any who look at him with the menacing glow of his eye.

Da kaptin's hat - Strapped to the bottom of this hat is as much orky explosive as Gulgrim could fit. And given the sheer size of the hat, that's quite a lot. The hat itself is easily twice the size of his head, and most of the headspace is filled with orky bombs, making the hat rest higher on his head than it normally would. These are set on an impact fuse, meaning whenever the hat takes a sufficiently jarring blow--Being shot, being hurled with all his might, stomped on, etc-- then the fuse begins to wind down, and the hat will explode some time later. used as a last resort explosive when the Kaptin is out of options. He always seems to have plenty of these hats in supply on his Krooza, though. So he only has to go without a hat the time it takes him to get another one.

Mork's third arm - Inspired by the Techpriests of the Imperium, Mork's third arm is an attachment to his Kombat armor 'Da coat o knives', which protrudes from a pack attached to the back of the armor. A fully functioning third arm wired into his cybork implants, while he has this arm attached to the shoulder of his armor he has a third arm for anything he needs, from fire support to melee combat. Its hand can be replaced with a power klaw and a number of other orky weapons whenever needed.

Da kaptin's Kutta - A massive choppa shaped into a pirate's cutlass, da kaptin's kutta is wielded easily in one hand by Gulgrim in close combat, allowing him to carry Mork's teeth in his left hand as he fights head to head with his toughest opponents. It's served him well, and through all the cuts its received, it has yet to take any major damage or ever break. His enhanced WAAAGH! abilities give it the effects of a power sword, his psychic field enveloping it in a killing aura that cleaves through armor whenever he wields it.

Da coat o' knives - Some of the 'ardest, spikiest armor short of Mega-armor, Da coat o' knives has served Gulgrim well, protecting him from blows and stabbing anyone that tries to hit him in melee on the many sharp spikes that adorn the armor. Some say much of its toughness is afforded simply because Gulgrim thinks it's some of the best armor out there, which is true. On any other nob, it would only afford the protection any other 'ard armor does. But on Gulgrim it almost provides the protection a Space Marine gets from their armor.

Da stompy suit - Gulgrim's Kustom made Mega-armor, which he wears only to the most extravagant and wildest of fights, makes him look practically like a walking tank. A pair of deffguns are hardwired into the armor's shoulders, giving him terribly aimed firepower to lay down as he charges, along with the multiple snazzguns attached to the left arm of the armor itself, and the massive, rending power klaw he calls 'da rippa' on his right. Overall this armor's protection is on par with a Terminator's, and its firepower is off the charts.

Da Deffchoppa - Named on a joke about this bike being able to outrun a deffkopta while it had a jammed engine, the Deffchoppa is Gulgrim's personal warbike. Twin linked dakkakannons line the rear wheelwell, and its front is covered in spikes and bayonets that it might charge through enemy ranks. A booster he snagged from a Deffkopta gives it unparalleled flat-out speed, giving it a turbo boost to make the most fanatical speed freek envious. Some say the bike is too wild to be controlled by anyone but Gulgrim, and that he keeps it running straight by sheer force of will alone. Others have tried to similarly boost their bikes with a deffkopta engine, with disastrous results.

Background:
"Oi, dey sez dat da warp is where da gods o' dem spikey boyz live, right? And dey live cuz o' da spikey boyz finkin' it. Soz since we'z got our Gork an' Mork, who's betta den any of dem spikey boyz' gods, wouldn't dey be in da warp too? So if we'z go inta da warp an' look 'ard enough, we'z can find dem, an' get dem ta help us krump da 'umies in person!"

This was the idea that set the Warboss Gulgrim Bonecruncha, formerly just an average warboss from the Blood Axes, into a mad WAAAGH! into the eye of terror.

They had an easy enough time of charging into the eye with the massive WAAAGH! he had built, smashing through any resistance they met along the way, but once inside, things got difficult. Demons hounded them at every turn, biting off chunks of the ork forces at a time in hit-and-run strikes against the hordes as they floated through space on their ships. They encountered chaos warbands roaming through the savage empyrean, engaging in costly and brutal fights. And as the horde had dwindled down to only Gulgrim, covered in scars and in constant combat, he found him in single combat with a demon prince of Khorne. Choppa and demon blade clashed in the endless duel, the raw energy of the warp fueling the two in endless warfare. But then Gulgrim felt the presence he had long been searching for. Power surged through him as he felt the touch of the twin gods Gork and Mork at his shoulder. Raw WAAAGH! energy crackled about his body like foul green lightning, he rapidly surged up in height and bulk, becoming the massive warboss he is today, and he found himself pushing back against the Daemon prince with the combined aid of the two ork gods. Spitting warpfire at the Demon as he hacked furiously with his blade and emptied round after round into the foul daemon prince, the battles tides turned, and the Warboss put the lesser demon prince on the defensive. Still the battle would not end, and it seemed as if, even though this demon prince was one of the lowest of such creatures Khorne had to offer,  it would win the day.

But then, Gork and Mork gifted the savage and brutal Gulgrim with a horde of new boyz, materializing out of the warp from the shadowy essences of the twin gods. And as the hordes beat down upon the minor Daemon Prince, it began to buckle and convulse, as if taking a beating from phantom limbs the size of tanks. Gork and Mork were personally delivering their beating to the hideous prince, and when it was nothing more than pulp on the daemon planet, the twin gods left, leaving the revitalized WAAAGH in the hands of the new Gulgrim, who felt the power he had been bestowed acutely, felt the knowledge and skills of every caste of Ork flood his senses.

He led the WAAAGH! out of the Empyrean, and set his sights on new conquest. So begins the tale of Gulgrim Bonecruncha in the larger multiverse, and his role is yet to be fully plaid out.
« Last Edit: January 01, 2012, 03:27:05 PM by Shadow Chorus »

Offline Archdemon Stu

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Re: Gulgrim Bonecruncha (Epic battle) WIP
« Reply #1 on: January 01, 2012, 04:30:13 AM »
Haha, I like him, and not just because of my massive bias toward the awesomeness that is ork warbosses.  Looks like you've had fun writing him out too.

Offline Cameron

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Re: Gulgrim Bonecruncha (Epic battle) WIP
« Reply #2 on: January 01, 2012, 07:42:09 AM »
Seth has been scrapped. Fire when ready.