@Sembas:
Your awkward, yet somehow comforting, words seem to put Archer at ease, and she affectionately presses her forehead against yours.
“You’re a good man, Sembas.” She kisses you softly on the lips and presses a warm hand against your cheek. “You possess such warmth and compassion. I am lucky to know you.”
Archer sighs heavily and reluctantly rises to her feet. “Well, I suppose I had better tend to our affairs. I fear if I linger here with you any longer…” Her gaze drifts to the bed. “… that I simply will never leave.”
Archer disappears through the doorway and leaves you to gather your belongings in preparation for the coming journey.
@All:
As the sun washes the borders of Avalon with the first subtle intonations of its rays, Archer readies her party for the departure. It is a small, but functional company, and as Sembas was asked to attend, his companion thought it might be wise to include a few of his comrades.
Archer had found one of the mages, Fenwick, studying in the library, and the other Depheir, enjoying the sites in Avalon.
Under the advisement of General Fury, Archer had also sought out Blood, who had been fairly easy to locate. She had been locked in both martial and mental combat with the Chosen of Alviss since their little altercation at the bar. In fact, when Archer had entered the tavern, she found the two with their hands still firmly pressed together as they stubbornly continued to arm-wrestle.
“Relent, you filthy ox!” growled Blood.
“And let you best me, you cloud-eyed harpy? Never! A Chosen of Alviss never loses a bet!” countered Sig.
“I hate to interrupt you two,” spoke Archer. “But I really must speak with you Blood.”
“If you can’t tell, I’m rather busy,” returned Blood sharply.
Archer narrowed her eyes. “I assure you, it is far more important than this lunacy.”
“LUNACY?!” shouted the Chosen of Alviss. “I’ll tell you what’s lunacy! This bloody barwench won’t stop a-squeezing my thumb like a vice! Who taught you how to arm wrestle?!”
“What’s the matter, Glorrack? If you can’t handle the pressure, you can just quit.” As she uttered these words, it appeared that Blood began to gain some leverage on him. She began to press his arm backward, but the Chosen of Alviss refused to relent.
Archer shook her head in irritation. “Look, the General just got a report in… Aras went missing.”
Blood’s eyes widened considerably. “Aras?” She nearly faltered in her manual contest, but was able to catch herself before Sig could fully take advantage of the distraction.
Archer nodded.
“Alright. What do you need from me then?” asked Blood.
“I can only take a small company,” explained Archer. “It will be rather dangerous, but I think it best that Sembas and the Childer come with me.”
“So you need a babysitter to help you? Someone to herd the cats?” returned Blood simply.
“Well, if you’re not too busy getting plastered in taverns and arguing with foreign dignitaries, yes, I could certainly use your help.” Archer crossed her arms over her chest.
“Very well,” spoke Blood. “When are you leaving?”
“Tomorrow.”
“Well, I should certainly be done pummeling this misshapen hobgoblin into the ground by then. I have some other matters to tend to before I can depart, but I am guessing you will have to journey by foot for at least a week as to not raise suspicion. I do not know if I will be able to see to my business before then, but I will follow shortly thereafter. For now, take Dennan with you. He is a far more efficient scout than I am anyway.”
Archer looks over the small group assembled before her. Cleo has her arms wrapped around Fenwick’s neck and is reluctantly kissing him goodbye.
“I may tarry here another day or so, but I think it best I return to my station, at least until you return. If you have need of me… should your situation become dire… you know how to reach me.” She gestures to the Sigil that would summon her, should the need present itself. “Be safe, Fenwick.”
Nearby, Dethys claps Depheir upon the back. “I hope to have something worked up by the time you get back. This is a rather dangerous scheme we’ve got, and if I don’t get it just right, you’ll be fed to the wolves as soon as you enter Darastae. Be well, Depheir.”
Dennan stands with his arms over his chest and appears quite a force to be reckoned with. His enormous, silver greataxe hangs upon his back, and his thick, leather armor has recently been tended by Armen Smith. Though it is simply leather, his armor is easily as strong as platemail, and contains several enchantments to keep the mountainous man protected, should anyone be foolish enough to come so close to him. There is falcon atop each of his shoulders. Faile and Besnik proudly stand vigilant atop their lofty perches, both eager to be going on an adventure. Dennan’s expressionless face warms as he sees his mother and brothers approach to bid him farewell.
Constancy and Serenity embrace each other, as the former will be accompanying you, but the later will be staying behind. Serenity seems nervous at the prospect of being parted from her much adored brother. The two are rarely seen without the other. However, Constancy assures her that all will be well and that he will return soon enough.
Archer watches the exchange and glances over to Sembas. “I can hide a great deal of our trail, but Constancy here will be able to give us a bit more added protection.”
When all goodbyes are said, and well-wishes given, the company is ready to depart. Archer leads all of you towards the main gates of Avalon, and the portal you passed through to get here. Cleo, who has followed behind, mutters a few words under her breath and you see the portal flash in an explosion of vibrant shades of orange and deep crimson.
“That should do it. That’s about as close to Il’adoul as I can get you without drawing the attention of the Forsaken,” states Cleo.
Archer leads all of you into the portal. The journey is slightly less unnerving than your previous passage, but you find yourselves still rather unaccustomed to this mode of travel. It will definitely take some getting used to.
When you emerge on the other side, the portal slams shut behind you and quickly evaporates into nothingness. You find yourselves in a lush, heavily-wooded area. The trees here are some of the tallest you’ve ever seen, and off in the distance you see rolling fields of tall, green grass. A small, crystal pond glistens in the sunlight, and everywhere around you is the chirping of birds and the minute croaks of small toads.
There is a worn, dirt path not far away from your point of arrival, but Archer relates that she has no intention of parading you about the main road. Instead, she motions for you to follow her through the woods.
Every few steps, you see Dennan sniff the air, likely checking to ensure that no harm or other unpleasant surprises have the opportunity to fall upon you.
Meanwhile, Archer’s form takes on a soft, shimmering glow, and if you are observant enough to realize it, you see that every plant you trod upon, every twig that cracks under your weight and every fallen leaf that is smashed under your heavy footsteps is returned to its natural order as she passes over it. Constancy raises his arms over his head and a small translucent sheet rises into the air before falling over you. As it touches your skin, it feels refreshing, as if composed of tiny water vapors that cleanse you completely. Dennan sneezes and glances over at Constancy.
Constancy frowns. “Sorry, Dennan.”
Dennan merely grunts in reply. He looks to the three younger Immortalis, who have not experienced such a thing before.
“He’s masking our scent and muting the sounds around us,” explains Dennan. “It will be more difficult for the Forsaken to perceive us this way.”