Ok, another quick run-down:
- I don't know exactly what became of Fei so I'm making the assumption the Doomhounds did manage to bite to him (and are still hanging on). During the course of the battle they are killed by Sepher's demons.
- Jharm and Soul Reaver have disengaged.
- Jharm's spell was weakening Soul Reaver (and I assume is strengthening the companions).
- Gulgrim's back on his feet but not in melee range yet. His initial volley of orky energy hit Soul Reaver was partially weakend by the Retribution Shield and Soul Reaver's defensive slash, but it still hit him and knocked Soul Reaver down momentarily.
- Gulgrim's roar started to drown out Jharm's choir, giving Soul Reaver a chance to recover. The Orky cry doesn't seem to phase him.
- Soul Reaver cast another quick spell, erecting a temporary defense that incinerated Gulgrim's incoming bullets before they could hit.
- Kitharsis arrived before Soul Reaver could take another action. Soul Reaver fell for Kitharsis' plan - Kitharsis' pick got locked with Blooddrinker and he's wrapped his tendrils around the blade.
- Two of Sepher's demons have sunk their fangs into Soul Reaver
- Unfortunately Blooddrinker has started feeding on the energies around the pick and in the tendrils
- Blooddrinker has fused itself (very painfully) onto Soul Reaver's hand by knitting sharp metal tendrils through his arm to prevent itself being torn from his grasp by Kitharsis
- Soul Reaver suddenly stopped pulling the sword away and instead is lunging forward, trying to stab Blooddrinker through Kitharsis.
- Soul Reaver has cast a Silence spell, blotting out all sound but his own.
- Multiple Inferno Daemons have suddenly manifested across the battlefield: two Cruelbeasts next to Soul Reaver (which have removed Sepher's demons from Soul Reaver and are proceeding to crush them with their bare hands), two Daemonspawn who are heading directly toward Sepher, two Doomhounds (who jumped onto the two demons that killed the previous Doomhounds) and a Steelheart who is moving to intercept Gulgrim.
Quick explanation on the new daemons:
Cruelbeasts are lesser daemons. They are the warriors of Inferno. They are humanoid but very tall and corded with muscle. Their skin is very thick and leathery, and they are covered in sharp, long, iron-hard spines all over their body (which they will use to good effect at close quarters). They are physically very strong and are skillful fighters.
Daemonspawn are lesser daemons. They are the slave-drivers and overseers of Inferno. They all tend to look somewhat different, but they are usually misshapen and fat, often with additional limbs, and mottled grey/green skin. They are clumsy but strong, and exceptionally resilient. Most normal weapons won't harm them, and against the things that do hurt them, they have exceptional regenerative powers.
Steelhearts are greater daemons. They are the elite warriors and generals of Inferno. They are incredibly skilled fighters and covered in a suit of magical, living metal armor. As with all greater daemons, they are virtually immune to 'normal' weapons, and that's not taking their armor into account.